Changing the requirements for veterancy?

Changing the requirements for veterancy?

by zerg960 » Mon Oct 31, 2011 8:43 pm

Change em'?

My ideas:
- Veterans are people who are generally well-known..
- ...and active (top 10-50 most active users for the last month)
- ...who vote on minestatus..
- Let the entire community vote on a certain number (What number?) of people to promote to veteran per month.
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Re: Changing the requirements for veterancy?

by mattchuu » Mon Oct 31, 2011 9:09 pm

I think only vtns + should be allowed to bring in a canidate, and they require 10 votes to become a vtn.
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Re: Changing the requirements for veterancy?

by Arjan_M » Mon Oct 31, 2011 9:42 pm

I think most of us can agree on most of the requirements.

I also think maybe 3-6 veterans per 1-2 months.
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Re: Changing the requirements for veterancy?

by mattchuu » Mon Oct 31, 2011 9:55 pm

^ this extremely. There are WAY too many vtns. It makes the rank seem like it's easy to get.
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Re: Changing the requirements for veterancy?

by Arjan_M » Mon Oct 31, 2011 10:02 pm

Well; I was thinking the same thing. But comparing it to the old requirements, there were probably 6-9 (estimation) new veterans in less the a month.

Also, Looking at it now. 6 veterans in 2 months might be a little overboard. In that rate everyone rsd^(and above) would become a vet. Maybe 1-2 veterans per 2 months or even 2 new veterans, for every 3 months ? This is really coming of my mind, just trying to find a equal rate so Kreatious doesn't become polluted with tons of vets.
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Re: Changing the requirements for veterancy?

by kieranchocian » Mon Oct 31, 2011 10:39 pm

They NEED to have played for at least like, 4-5 months. I mean, if someone plays for one month and votes, plays a bit too much etc, they are passing your rules listed above, although they have only played for a month. I'd say 2 a month, as 6 a month will be 72 a year, and with about half of them leaving, will still be 36 ( a lot).
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Re: Changing the requirements for veterancy?

by SonicFF7 » Mon Oct 31, 2011 11:24 pm

Yeah, that would be WAY to much Vtns... Like what Mattchu said, people will think it's easy to get... I think the new changes are good.
Also, maybe they need to have a good record? No excessive bans?
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Re: Changing the requirements for veterancy?

by mattchuu » Mon Oct 31, 2011 11:28 pm

That would involve having to demote a lot of the vtns...
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Re: Changing the requirements for veterancy?

by SonicFF7 » Mon Oct 31, 2011 11:32 pm

Well if they have excessive bans how did they get promoted in the first place? Aren't they supposed to be role models...? Role models shouldn't be banned... Right?
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Re: Changing the requirements for veterancy?

by PureBoTheBuilder » Tue Nov 01, 2011 1:28 am

I agree with mattchuu, i still think staff or vtn+ should discuss whoever to promote/demote
I am purely just me, but in the end we all go into the same box

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