Fully automated brewing station

The place for project threads.

Fully automated brewing station

by teknix » Sun Jun 21, 2015 2:07 am

I am almost done building this on my server and I was considering building it under my home (a lot of redstone, though), so I figured the projects board is the appropriate place for this. I was watching some auto brew redstone builds and noticed that there really are not a lot of them that actually automate the ingredient selection as well as the brewing. It seems that most either have you dump a bunch of stuff in a chest and it just brews what it is given, or you toggle the ingredients and push a button to do the brew.

I decided to build one where you push a button for the potion you want and it just selects all of the ingredients and then brews. I am still finishing up the gunpowder component for splash potions, but so far everything else is working (getting ready to run through and test all of the potions to verify).

I have 31 potions:

Potion of Night Vision (3m)
Potion of Night Vision + (8m)
Potion of Invisibility (3m)
Potion of Invisibility + (8m)
Potion of Leaping (3m)
Potion of Leaping + (8m)
Potion of Leaping II (1.5m)
Potion of Fire Resistance (3m)
Potion of Fire Resistance + (8m)
Potion of Swiftness (3m)
Potion of Swiftness + (8m)
Potion of Swiftness II (1.5m)
Potion of Slowness (1.5m)
Potion of Slowness + (4m)
Potion of Water Breathing (3m)
Potion of Water Breathing + (8m)
Potion of Healing (2hearts)
Potion of Healing II (4hearts)
Potion of Harming (3hearts)
Potion of Harming II (6hearts)
Potion of Poison (45s)
Potion of Poison + (2m)
Potion of Poison II (22s)
Potion of Regeneration (45s)
Potion of Regeneration + (2m)
Potion of Regeneration II (22s)
Potion of Strength (3m)
Potion of Strength + (8m)
Potion of Strength II (1.5m)
Potion of Weakness (1.5m)
Potion of Weakness + (4m)

I will do a quick video when I am done but here are a few preview screenshots.

Image

Image

Image

Image
teknix
Donor
 
Posts:
Joined: Thu Jun 04, 2015 3:06 am
Location: Denver, CO

Re: Fully automated brewing station

by maxmmm1501 » Sun Jun 21, 2015 3:23 am

nice
maxmmm1501
Moderator
 
Posts:
Joined: Sat May 11, 2013 8:11 pm
Location: Nebraska

Re: Fully automated brewing station

by teknix » Thu Jul 02, 2015 7:48 pm

I did a complete rebuild because my first one was not as efficient as I liked. I am sure that this one could still be better but it is much more efficient than the last, particularly because I am not using as many hoppers. There are still a couple of things that I would like, such as inventory detectors and locking to prevent overloading the ingredients if you spam buttons, but I was trying to compact it a bit and didn't leave space for things like comparators on the droppers. But I figure that if I am building this under my place, I will be the only one using it anyway.

But here is the new version, with the same potions as listed above plus splash.

https://youtu.be/cOHbR_1LILQ
teknix
Donor
 
Posts:
Joined: Thu Jun 04, 2015 3:06 am
Location: Denver, CO

Re: Fully automated brewing station

by ShadyVale » Fri Jul 03, 2015 1:55 am

kewl build, teknix
Image
"There's no point in being grown up if you can't be childish sometimes." -The Doctor
User avatar
ShadyVale
Moderator
 
Posts:
Joined: Tue Aug 12, 2014 6:44 pm
Location: Tennessee, USA

Re: Fully automated brewing station

by teknix » Fri Jul 03, 2015 3:11 am

Thanks. Getting ready to build it under my place. Just excavated a 40x30x15 space underground to put it and am now gathering all my mats.
teknix
Donor
 
Posts:
Joined: Thu Jun 04, 2015 3:06 am
Location: Denver, CO

Re: Fully automated brewing station

by teknix » Sun Jul 19, 2015 7:34 pm

Finally got around to a doing a bigger video showing off the machine.

You can find it here https://youtu.be/hgxs2KIUWxc
teknix
Donor
 
Posts:
Joined: Thu Jun 04, 2015 3:06 am
Location: Denver, CO

Re: Fully automated brewing station

by TheKielEnforcer » Sun Jul 19, 2015 7:58 pm

If you want I can give you some redstone I never bother to use. :roll: I wouldn't be offended if you declined my offer BTW.
Image
How can you be sure that you never miss your target? Shoot first, and whatever you hit, call it your target.- Anonymous
User avatar
TheKielEnforcer
Resident
 
Posts:
Joined: Mon Jul 28, 2014 3:05 pm


Return to Projects

Who is online

Users browsing this forum: No registered users and 22 guests